Particle Physics Windchime

From Matt Bellis

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The Particle Physics Windchime (PPW) project grew out of a first-order version developed at the [[Sonification | Science Hack Day SF]] in 2010.  
The Particle Physics Windchime (PPW) project grew out of a first-order version developed at the [[Sonification | Science Hack Day SF]] in 2010.  
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[[Image:Ppw_3D_imagge.jpg|200px]] [[Image:Ppw_2D_image.jpg|200px]]
= Download =
= Download =

Revision as of 11:31, 25 March 2011

The Particle Physics Windchime (PPW) project grew out of a first-order version developed at the Science Hack Day SF in 2010.

200px Ppw 2D image.jpg

Contents

Download

The PPW is written using the processing programming language. One very nice feature, is that it can create a transferable application (using Java) for different platforms.

There is a 2D version and a 3D version for the visualization part of the app. Depending on your setup, you may find one or the other runs better on your machine.

2D version


3D version

Running

  • When you have downloaded the .zip file, uncompress it using the tool of your choice (unzip, StuffIt).
  • This creates a directory called (depending on which you downloaded).
app_ppw_2D_<OS>
app_ppw_3D_<OS>

Linux

  • Go into this directory and run the executable.
cd app_ppw_2D_linux
./ppw_3D

Mac OSX

  • Go into the app_ppw_2D_macosx/app_ppw_3D_macosx directory.
  • In here, you should see an Application (actually it's directory) called ppw_2D.app (or ppw_3D.app) Double click on the icon/name to run the program.

Windows

  • Go into the app_ppw_2D_windows/app_ppw_2D_windows directory.
  • In here, you should see an executable called ppw_2D (or ppw_3D). Double click on the icon/name to run the program.

Using the Particle Physics Windchime

Personal tools
Toolbox
LANGUAGES