- Ludic Cartography. Mapping Gamespaces
- Past Projects
- Preserving Virtual Worlds
- Research and Publication
A few weeks ago I attended one of the lectures being given at Stanford University as part of the Interactive Media & Games Seminar Series. Every Friday at noon, this seminar presents open lectures for students, staff, and faculty who want a window into the sometimes esoteric world where games and academia collide. I was initially going to summarize the lecture I attended (given by HTGG’s own Henry Lowood!), but as all of these lectures are made available online, it is just easier to copy and paste the links….I mean it makes more sense to provide access to the actual lectures.
Also, if you’re a Stanford student, this seminar is listed as one-unit course BIOE196. So next time you get any grief for playing games instead of studying, you can casually point to this course listing as proof that those two activities are sometimes the same thing.