- Ludic Cartography. Mapping Gamespaces
- Past Projects
- Preserving Virtual Worlds
- Research and Publication
"World of Warcraft Summer Movie Contest" Winners Screening And Machinima Panel Discussion To Be Featured
What: Xfire is hosting a special screening event (http://www.xfire.com/cms/stanford) announcing and showcasing the winners of the Blizzard/Xfire "World of Warcraft Summer Movie Contest."
"Est Mori" was written and directed by Nicholas Werner, a Stanford student in Film & Media Studies. He is also part of the How They Got Game group at the Stanford Humanities Laboratory.
Under the title "Debate 2.0: Weighing the merits of the new Webocracy," today's San Francisco Chronicle carried a fascinating debate between Andrew Keen, author of the forthcoming Cult of the Amateur and Chris Anderson, author of The Long Tail. But of course you don't need to find a copy of the newspaper to read it.
The current spotlight pick at the Machinima Archive is Overman's wonderfully juvenile, yet restrained "Male Restrooom Etiquette." I think this amusing piece proves that it is not game culture that is immature, but male culture. Or maybe both.
"Where are the Next Steven Spielbergs, Quentin Tarantinos and Martin Scorseses? Could They Be the Machinima Movie Makers of the 21st Century? With hundreds of user-generated movies uploaded online everyday, Machinima movie making is now the hottest new category of independent filmmaking. Xfire, the largest organizer of Machinma contests, is continuing to pay tribute to this select group of movie makers with the "Xfire World of Warcraft Summer Machinima Movie Contest," a contest featuring Blizzard's popular online game, World of Warcraft."
from the Press Release:
In this first lecture of the 2006-07 New Directions in Humanities Research series Entering the Stream, Alan Liu examines the relationship between scholarly knowledge and so-called "Web 2.0" (the recently formulated, second-generation paradigm of the Web).
Knowledge 2.0?: The University and Web 2.0
Thursday, October 5, 2006
Stanford Humanities Center
This from our friend Frederic Descamps over at Xfire:
This just in from Lonneke Theelen of the Mediamatic Workshop in Amsterdam, open to "students, colleagues, friends and co-media-professionals.":
26 | 27 | 28 | 29 September 2006 @ Mediamatic
Machinima is the art of making film inside the real-time 3D virtual environment of a video game engine. By treating the in-game viewpoint as a camera, the gamespace becomes the set, the characters turn into actors, and the gamer becomes a director.