- Ludic Cartography. Mapping Gamespaces
- Past Projects
- Preserving Virtual Worlds
- Research and Publication
Please excuse the shameless self promotion, but in case you're interested, I will be talking about the aesthetics of FPS this Friday between 9:00 am and 11:00 am in the Wallenberg Hall, 4th floor, as part of the critical media studies ongoing workshop.
The title of my presentation is "From GunPlay to GunPorn. A televisual history of FPS". It will last about 20 minutes and it will be followed by a brief conversation. Key words: game studies, film studies, cultural studies.
When Product Placement meets Machinima. Activision and Chrysler have announced the winners of the The Virtual Film Festival competition at E3.
Jimmy Wales, the founder of the Wikimedia Foundation, will give a talk @ Stanford University on May 17 2006
...and you wanted to dig into game culture in 2006? Where would you start? That for instance MMORPGs are a strong sign of our times is becoming clearer day by day yet we may leave future archeologists no soil do dig in. That is at least until now...
Tonight Rooster Teeth, the makers of Red vs. Blue: Blood Gulch Chronicls and The Strangerhood, will have a special showing of their work, followed by Q&A with some cast members, tonight. This will take place at the Aquarius Theater in Palo Alto, starting at 6.45pm.
You can read a full description of the event, which has the endearing title, "Cock Byte: Masters of Machinima." At least you now know where the name Rooster Teeth came from.
Stanford University's Film and Media Studies Program is sponsoring a lecture by Lawrence Lessig, the C. Wendell & Edith M. Carlsmith Professor of Law at Stanford University, entitled, "Read Only vs. Read-Write Culture," on Tuesday May 2 at 6 pm in the Annenberg Auditorium.
The Humanities Lab at IULM University in Milan, Italy, is organizing a conference and an exhibition about videogames on May 3rd 2006 titled Games@IULM. The event brings together game researchers from Italy (IULM University), the United States (Stanford University), and Europe (the Computer Games Research Center in Copenhagen).
SHL's end-of-year Open House will take place on May 2, 2006, in Wallenberg Hall, from 3pm to 5.30 pm. We've reserved the Learning Theater on the first floor, with spillover space extending into the main entrance. Every current project, as well as some recently completed, will display results and works-in-progress. Project PIs will be on hand to discuss their projects as schedules allow.
I apologize for the delay in getting these account out and on the blog; the wireless connection at the conference has been less than idea. With any luck, I will have my notes refined an out by mid-next week.
The first session was entitled "Games," though it could be more accurately referred to "How Cernegie Mellon University is Exploiting Procrastination to Their Benefit". Essentially, CMU is using games to collect data that otherwise would be highly expensive to generate.
Tilda Swinton and Lynn Hershman Leeson will be visiting Stanford University on Friday, April 28.
Tilda Swinton and Lynn Hershman Leeson will discuss their work and about new collaborative art projects starting up at Stanford. The conversation wil be moderated by Peggy Phelan (Ann O'Day Maples Chair in the Arts and Professor of Drama and English, Stanford)