- Ludic Cartography. Mapping Gamespaces
- Past Projects
- Preserving Virtual Worlds
- Research and Publication
Raiford Guins and I just received some great news: MIT Press has given the proverbial greenlight to the "Game Histories" book series that we proposed to them. We are absolutely delighted to be the co-editors of this series, which will kick off with two collections of essays, to be followed by a series of monographic studies, probably 2-3 annually.
The first two titles in the series will be Debugging Game History: A Critical Lexicon, which Ray and I have been co-editing, and Zones of Control, co-edited by Matt Kirschenbaum and Pat Harrigan. We expect that these books will serve as foundational collections for game history and the history of military simulation, respectively.
Finally, we expect to begin soon the process of reviewing full book proposals for "Game Histories." The goal is to publish single-authored books in the series starting in 2017, after the two above-mentioned titles appear next year. Of course, the exciting bit in a project like this is seeing what prospective authors come up with. We can’t wait to start!