How They Got Game Workshops

The How They Got Game group is launching a series of workshops on game culture and game studies. Organized by Henrik Bennetsen, the workshops will take place twice per month at the Stanford Humanities Lab (Wallenberg Hall, Building 120, 4th floor) and they will have different formats, e.g. lectures, presentations, and conversations with game scholars, students, and members of the industry. Here are all the details regarding the first two meetings:

Wednesday April 4th at 3pm
Daniel Huebner, Director of community affairs at Linden Lab, creators of Second Life.


Tuesday April 17th at 3pm
Jesper Juul, computer game researcher and designer.

Henrik says "I expect each of these to run for about 90 minutes with at least the last hour for a hopefully lively discussion. They will take place at the 4th floor at Wallenberg Hall. Topics and further details to be announced." The meetings are open to the public, but if you are planning to attend, please send an email to Henrik.