STS145

Civilization

"Civilization"

by Shawn Fu

Winter 2003

A Perfect Storm Starcraft as a window into Blizzard’s design philosophy and success

"A Perfect Storm: Starcraft as a window into Blizzard’s design philosophy and success"

by Sean Duffy

Winter 2003

History Has Never Been So Addictive: The Legacy of Sid Meier and the Civilization Series

"History Has Never Been So Addictive:  The Legacy of Sid Meier and the Civilization Series "

by Stéphane Adam

Winter 2002

Sega: The effect of corporate conflict on game design

"Sega: The effect of corporate conflict on game design"

by Richard Tan

Winter 2001

Street Fighter II

"Street Fighter II"

by Richard Tan

Winter 2001

Music-based Videogames

"Music-based Videogames"

by Rodrigo Segnini

Winter 2002

Simply Smashing

"Simply Smashing"

by Rabindra (Robby) Ratan

Winter 2002

id as Super-Ego: The Creation of Duke Nukem 3D

"id as Super-Ego: The Creation of Duke Nukem 3D"

by Rene Patnode

Winter 2001

Who needs Mario?

"Who needs Mario? "

by Rene Patnode

Winter 2001

Huffin’ And Puffin’: Can Exercise Games Make the Finish Line?

"Huffin’ And Puffin’:  Can Exercise Games Make the Finish Line?"

by Ruth Lin

Winter 2002

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