2003

The Sims and the Need for Fantasy

"The Sims and the Need for Fantasy"

by Roxanne Daniels

Winter 2003
 

To Burn or Not To Burn: That is the Troll Test

"To Burn or Not To Burn: That is the Troll Test, An Exploration of Interactive Storytelling in Digital Environments and Neverwinter Nights as its Epitome "

by Oded Wurman

Winter 2003
 

Civilization: Sid Meier’s Legacy

"Civilization: Sid Meier’s Legacy"

by Nathan Mintz

Winter 2003

To Err is to Human And Ultima Online…

"To Err is to Human And Ultima Online…"

by Michael Micheletti

Winter 2003

If it’s in the game, it’s in the game! The Evolution of Madden Football

"If it’s in the game, it’s in the game! The Evolution of Madden Football"

by Matthew Marquez

Winter 2003
 

Maxis’s Metropolis: The Evolution of the SimCity Series

"Maxis’s Metropolis: The Evolution of the SimCity Series"

by Manu Lakkur

Winter 2003

MarioKart in the Hierarchy of Videogames

"MarioKart in the Hierarchy of Videogames"

by Marisa C. Juárez

Winter 2003

The Impacts of Medievia and Medthievia

"The Impacts of Medievia and Medthievia"

by Lee-Ming Zen

Winter 2003

Blizzard Entertainment: A Case History or The Right Way to Make a Computer Game

"Blizzard Entertainment: A Case History
 
or
 
The Right Way to Make a Computer Game"

by Luke Daley

Winter 2003

Case History: Sim Basketball

"Case History: Sim Basketball"

by Kevin Wallace

Winter 2003

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