2003

Beyond the Violence… A look at the complex world of Counter-Strike

"Beyond the Violence…  A look at the complex world of Counter-Strike"

by Don Le

Winter 2003

Industry Armageddon: Can Heroines Save the Game Industry?

"Industry Armageddon: Can Heroines Save the Game Industry?"

by Dianna Ferrand

Winter 2003

The Philosophy of the Sims

"The Philosophy of the Sims"

by David Chan

Winter 2003

LucasArts and the Design of Successful Adventure Games: The True Secret of Monkey Island

"LucasArts and the Design of Successful Adventure Games: The True Secret of Monkey Island"

by Cameron Warren

Winter 2003

Flight Models in Flight Games

"Flight Models in Flight Games: How Ace Combat 4 and Sky Odyssey juggle playability and realism"

by Bernardo Malfitano

Winter 2003
 

Beautiful Bounty Hunter: The Story of Samus

"Beautiful Bounty Hunter: The Story of Samus"

by A Rayner

Winter 2003

 

Command and Conquer in the Development of Real-Time Strategy

"Command and Conquer in the Development of Real-Time Strategy "

by Alex Devkar

Winter 2003

Action Movies…The Video Game?

"Action Movies…The Video Game?"

by Adar Dembo

Winter 2003

The Adventures of Josie True

"The Adventures of Josie True: A Vehicle for Social Change"

by Andrea Chew

Winter 2002

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