"Beyond the Violence… A look at the complex world of Counter-Strike"
by Don Le
Winter 2003
"Industry Armageddon: Can Heroines Save the Game Industry?"
by Dianna Ferrand
Winter 2003
"The Philosophy of the Sims"
by David Chan
Winter 2003
"LucasArts and the Design of Successful Adventure Games: The True Secret of Monkey Island"
by Cameron Warren
Winter 2003
"Flight Models in Flight Games: How Ace Combat 4 and Sky Odyssey juggle playability and realism"
by Bernardo Malfitano
Winter 2003
"Beautiful Bounty Hunter: The Story of Samus"
by A Rayner
Winter 2003
"Command and Conquer in the Development of Real-Time Strategy "
by Alex Devkar
Winter 2003
"Action Movies…The Video Game?"
by Adar Dembo
Winter 2003
"The Adventures of Josie True: A Vehicle for Social Change"
by Andrea Chew
Winter 2002