2001

Case Study of Westwood Studios

"Case Study of Westwood Studios"

by Jeffrey Mancuso

Winter 2001

Sega: The effect of corporate conflict on game design

"Sega: The effect of corporate conflict on game design"

by Richard Tan

Winter 2001

Street Fighter II

"Street Fighter II"

by Richard Tan

Winter 2001

id as Super-Ego: The Creation of Duke Nukem 3D

"id as Super-Ego: The Creation of Duke Nukem 3D"

by Rene Patnode

Winter 2001

Interactive Music in Computer and Video Games

"Interactive Music in Computer and Video Games"

by Ryan Barrett

Winter 2001

Subspace Review

"Subspace  Review"

by Ryan Barrett

Winter 2001

From Populous to Dungeon Keeper: A Tale of God Games

"From Populous to Dungeon Keeper: A Tale of God Games"

by Po-Wen Joseph Huang

Winter 2001

Review of Lemmings

"Review of Lemmings"

by Po-Wen Joseph Huang

Winter 2001

King's Quest: Quest for the Crown

"King's Quest: Quest for the Crown"

by Patricia (Sha Sha) Chu

Winter 2001

Mario Mania! A Case Studio of the Mario Culture

"Mario Mania! A Case Studio of the Mario Culture"

by Nate Hennings

Winter 2001

Syndicate content