New Projects Linking the Preservation and Study of Interactive Media

Stanford University

Monday, Oct. 7, 2002, 9am-noon

Albert M. Bender Room, 5th floor, Cecil H. Green Library.



Source: Epyx Consumer Software Catalog (1985). Cabrinety Collection, Stanford University.


Oliver Grau, Humboldt-Universität zu Berlin, "For an Expanded Concept of Documentation: The Database of Virtual Art."

Andreas Lange, DiGA e.V., Berlin, "The Chips Will Die, Long Live the Content: The Digital Game Archive Project."

Henry Lowood, Stanford University, "Shall We Play a Game? Thoughts on the Computer Game Archives of the Future."

Richard Rinehart, Berkeley Art Museum/Pacific Film Archive and UC Berkeley, Department of Art Practice, "Archiving the Avant Garde: Documenting and Preserving Variable Media Art."

Moderator: Timothy Lenoir, Program in the History and Philosophy of Science, Stanford University, and Stanford Humanities Laboratory

Co-sponsored by the Goethe Institute San Francisco, Stanford University Libraries, Stanford Humanities Laboratory and the Program in History & Philosophy of Science