Graphics are really fantastic in python, especially using the TK library (which is the standard for Python). There are a lot of details, and as such
a great way to learn is to look at worked examples.
import tkinter
from PIL import ImageTk
from PIL import Image
CANVAS_WIDTH = 800
CANVAS_HEIGHT = 600
def main():
canvas = make_canvas(CANVAS_WIDTH, CANVAS_HEIGHT, 'Awesome')
# a line for good measure!
canvas.create_line(0, 0, 600, 600)
# a blue square with width and height = 80
canvas.create_rectangle(70, 70, 150, 150, fill="blue")
# a yellow rectangle that is long and skinny
canvas.create_rectangle(620, 100, 640, 510, fill="yellow")
# a red oval and a rectangle at the exact same spot!
canvas.create_rectangle(250, 150, 500, 500)
canvas.create_oval (250, 150, 500, 500, fill="red", outline="red")
# images require the pillow library
image = ImageTk.PhotoImage(Image.open("images/simba.png"))
canvas.create_image(0,300,anchor="nw",image=image)
# some text is written on the screen.
canvas.create_text(20, 200, anchor='w', font='Courier 52', text='Programming is Awesome!')
# dude, where's my rect?
canvas.create_rectangle(0, 800, 10, 810)
canvas.mainloop()
######## DO NOT MODIFY ANY CODE BELOW THIS LINE ###########
# This function is provided to you and should not be modified.
# It creates a window that contains a drawing canvas that you
# will use to make your drawings.
def make_canvas(width, height, title=None):
"""
DO NOT MODIFY
Creates and returns a drawing canvas
ready for drawing.
"""
objects = {}
top = tkinter.Tk()
top.minsize(width=width, height=height)
if title:
top.title(title)
canvas = tkinter.Canvas(top, width=width + 1, height=height + 1)
canvas.pack()
return canvas
if __name__ == '__main__':
main()