Welcome to CS 106B/X Trailblazer! This program searches for paths through graphs representing maps, mazes, and rocky terrains. It demonstrates several graph algorithms for finding paths, such as depth-first search (DFS), breadth-first search (BFS), Dijkstra's Algorithm, and A* search. You can also generate random mazes using Kruskal's algorithm. Loading world from map-stanford-big.txt ... Preparing world model ... World model completed. Looking for a path from 2572526567 to 302114713. Executing Dijkstra's algorithm ... Algorithm complete. Path length: 20 Path cost: 377.629 Locations visited: 632 Looking for a path from 2572526567 to 302114713. Executing A* algorithm ... Algorithm complete. Path length: 20 Path cost: 377.629 Locations visited: 119