[1]
James Foley, 'Interfaces for Advanced Computing', Scientific American,
October 1987,p.86.
[2] Kevin Robins, Into the Image - Visual Technologies
and Vision Cultures, mimeo, Centre for Urban and Regional Development
Studies, Newcastle University, Newcastle upon Tyne, 1991,p.12.
[3] Ibid. pp. 12-13.
[4] Richard Guilliatt 'SF and the tales of a new romancer',
The Sunday Herald (Australia, 17 December 1989,p.37.
[5] Paul Brown, 'Metamedia and Cyberspace: Advanced Computers
and the Future of Art', in Philip Hayward (ed.), Culture, Technology
and Creativity (London: John Libbey/Arts Council, 1990),p.227.
[6] Timothy Leary, 'The Communication Revolutions of
the Twentieth Century', Tension no. 23, October-November 1990,p.19.
[7] Paul Brown, 'Metamedia and Cyberspace', p. 238.
[8] Fredric Jameson, 'Introduction', in his Postmodernism
or the Cultural Logic of Late Capitalism (Durham: Duke University Press,
1991), p. ix, footnote 1.
[9] Leary, 'The Communications Revolution', p. 19.
[10] Leary, cited in Guilliatt, 'SF and the tales of
a new romancer'.
[11] Leary, cited in Guilliatt, 'SF and the tales of
a new romancer'.
[12] William Gibson, in Jim McClellan, 'From Here to
Reality', The Face vol. 2 no. 15, December 1989,p.70.
[13] Brett Leonard in (unattributed) interview transcript
in August Entertainment's 'Production Notes' for The Lawnmower Man
(1992).
[14] ibid.
[15] ibid.
[16] ibid.
[17] ibid.
[18] John Williams, 'Musical Notes', The Face
vol. 2 no. 27, p.117.
[19] Successful in this initial endeavour, one of the
first projects Lanier and Zimmerman developed was a Jimi Hendrix 'simulator'!
[20] See Philip Hayward, 'Industrial Light and Magic
- Style, Technology and Special Effects in the Music Video and Music Television',
in Philip Hayward (ed.), Culture, Technology and Creativity, pp.
124-48.
[21] Jaron Lanier, in Stephen Levy, 'Brave New World',
Rolling Stone (Australian edition), no. 448, October 1990,p.92.
[22] Levy, ibid.
[23] Ollie Olsen, in Ute Junker, 'Ollie Olsen', Ots,
18 April 1990,p.31.
[24] For a discussion of this aspect of her work see
Andrew Murphie, 'Negotiating Presence Performance and New Technologies'
in Philip Hayward (ed.), Culture, Technology and Creativity, pp.
209-26.
[25] According to Peter Schwartz, technical advisor
to Peter Gabriel, in Stephen Levy, 'Brave New World', p. 95.
[26] Laurie Anderson, cited by Stephen Levy, ibid.
[27] John Barlow, 'Life in the Data Cloud', Mondo
2000 no. 2, Summer 1990, p.50.
[28] Stanley Jordan, cited in Melinda Newman, 'Stanley
Jordan Embraces Virtual Reality', Billboard vol. 102 no. 27,7 July
1990, p.53.
[29] Ibid.
[30] Jaron Lanier, in Stephen Levy, 'Brave New World',
p. 95.
[31] John Barlow, 'Being In Nothingness - Virtual Reality
and the Pioneers of Cyberspace', Mondo 2000 no. 2, Summer 1990,
p.41.
[32] Jerry Garcia (The Grateful Dead), in John Barlow,
ibid. p. 41.
[33] Harry Shapiro, Waiting for the Man - The Story
of Drugs and Popular Music (London: Quartet, 1988).
[34] See, for instance, his perceptive survey 'Being
In Nothingness - Virtual Reality and the Pioneers of Cyberspace' and his
somewhat less critical interview with Lanier 'Life in the Datacloud'- both
in Mondo 2000 no. 2, summer 1990.
[35] In the penultimate section of his article 'The
Communications Revolutions of the Twentieth Century', in the Australian
magazine Tension no. 23, October-November 1990, pp. 16-19, Leary
states 'My own group, Futique Inc., is developing educational courseware
(DisKourses) and Mind Movies. These are multi-lingual, multi-media interactive
programs in which users "jack into cyberspace and perform books and
direct film scripts". Gibson's incredible fantasy future is already
"up and running" and soon to be outdated.'
[36] Amongst his volunteer guinea-pigs were 'jazz eccentric'
Lord Buckley, conductor Andre Previn and actor Jack Nicholson (who later
wrote the screenplay for the film The Trip (1966), based on his
experiences with Janiger).
[37] Division spokesman, in Dorian Silver, 'Reality
is Getting More Unreal Daily--Cyberspace', The Face vol.
2 no. 27, December 1990, p.96.
[38] Paul Brown, 'Metamedia and Cyberspace' p. 236.
[39] Jaron Lanier, in Stephen Levy, 'Brave New World',
p. 95.
[40] See, for instance, Marie Winn, The Plug-in Drug
(New York: Viking Press, 1977).
[41] John Barlow, 'Life in the Datacloud', p. 44.
[42] Jaron Lanier, in Stephen Levy, 'Brave New World',
p. 95.
[43] Lewis Mumford, The Future of Technics and Civilization
(London: Freedom Press, 1986), pp. 346.
[44] Indeed, so seriously is MacLaine taken in some
(American) circles that scientific and technical papers cite the influence
of her work. In her 1990 paper presented at the Australian Computer Graphics
Association's 'Ausgraph 90' event, Paras Kaul of California State University
proceeded to argue the case for 'a greater sophistication' in sound/image
relations in computer graphics, 'based on the research of Shirley MacLaine,
expressed in her book, Going Within [where] each of the seven nerve
centers of the body has its own vibratory level of energy which resonates
to a corresponding note on the musical scale' Ausgraph 90 Proceedings,
p. 25.
[45] Harry Shapiro, 'Waiting for the Man', pp. 131-2.
[46] Entitled 'A Kind of Electronic LSD?' referred to
by Stephen Levy, 'Brave New World' p. 95.
[47] Jaron Lanier in John Barlow, 'Life in the Datacloud',
p. 50.
[48] John Barlow, 'Being in Nothingness', p. 44.
[49] See, for instance, Christopher Dickey, 'Eyeballing
the Nintendo Apocalypse', Rolling Stone (Australian edition), no.
456, April 1991, pp. 52-3.
[50] William Gibson in Jim McClellan, 'From Here to
Reality', p. 73.