Ý Notes
Slide Show
Outline
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Bjork
All is full of love
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Fusing the Vitural and The Real
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Inscriptions vs Incorporations
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Inscriptions vs Incorporations

  • Discursive bodies vs embodiment
  • A period of rapid disolution of boundaries
  • Simultaneous reshaping of discursive planes


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ubiquitous computing
smart devices, MEMS
special purpose chips
wearable computers
smart matter
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posthumanism
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Computer-Mediated Surgery
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Telesurgery at SRI
  • Godfather of Telesurgery
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Telesurgery at SRI
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Intuitive Surgical
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Prof Alain Carpentier
Dr. Didier Loulmet
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Surgeon in New York
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Medical Avatars
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STRICOM
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FALCON 4.0
  • Networked game
    • supports four squadrons of four F-16s
    • highly accurate flight model and avionics that incorporates real-world specifications
    • weapons modeling extremely accurateóleaving out only classified details
    • realism enhanced by real-world graphics
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Desire and the Cultural Imaginary
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Battle of 73 Easting
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Battle of 73 Easting
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"War games becoming all too..."
  • War games becoming all too real
  • 9 March 2003
  • While Hezbollah's young supporters pick off virtual Israelis in a bloody new video game, the simmering conflict in the Lebanon looks set to escalate as soon as Iraq is attacked, reports Alasdair Soussi in Beirut
  • THE slogan on the outside of the packaging says it all: 'Be a partner in the victory. Fight, resist and destroy your enemy in the game of force.'


  • This is the latest technological development by Lebanon's Islamic resistance group, Hezbollah: a computer game that allows players to take the part of its fighters during military operations against Israeli soldiers . Special Force, a product of the 'Hezbollah Central Internet Bureau', hit the shelves late last month, after taking some two years to develop. Each stage of the game was inspired by actual Hezbollah operations. Everything is based on real-life battles that took place before Israel's withdrawal from southern Lebanon in 2000 -- even down to the number of Israeli soldiers that players face.


  • Special Force also offers a training mode where enthusiasts can fine-tune their shooting skills. Israeli premier Ariel Sharon will probably not be too surprised to learn that he is one of the targets on the practice range, along with several other Israeli political figures.


  • Thousands of copies of Special Force have reportedly been sold in Lebanon -- and Syria, Iran, the United Arab Emirates and Bahrain are also distributing what bureau official Mahmoud Rayya calls a 'unique gaming experience [for the] trigger-happy.'


  • He adds: 'This game is resisting the Israeli occupation through the media ... In a way, Special Force offers a mental and personal training for those who play it, allowing them to feel that they are in the shoes of resistance fighters.' It will not be surprising if it leads to a glut of willing young recruits.
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"For Immediate Release"
  • For Immediate Release
  • KUMA REALITY GAMES TARGETS BROADBAND
    SUBSCRIBERS WITH NEW GAMING CONCEPT
  • Real World News Combined with Intense Action Gaming Deliver
    Innovative New Entertainment Experience
  • New York, NY (August 14, 2003) ñ Reality entertainment broke new ground today with the unveiling of ëReality Gamesí by new start up venture, Kuma Reality Games. Delivered through high-speed Internet connections to consumersí PCs, Kuma will offer weekly episodic content that allows gamers to ìplay the news as it is reported.î
  • ìEpisodic gaming is the next logical step in the evolution of broadband entertainment and an exciting way for consumers to enjoy the new advancements in high-speed Internet services,î said Kuma Reality Games co-founder and chairman, Jeff Samberg. ìWith Kuma Games, news junkies and PC game players alike will be able to experience their passion in a whole new dimension.î


  • Kumaís first gaming franchise, Kuma: War, is a subscription product that will be available through both traditional software outlets and high speed access providers upon its launch in February 2004. In each harrowing mission of Kuma: War, consumers will be briefed with real world news reporting, KH-11 satellite imagery and expansive intelligence provided by a decorated team of military veterans to truly pull gamers into missions based on real-world news. First-person tactical and vehicle-based games are updated weekly and automatically downloaded to the consumerís computer to reflect unfolding events in the real world. Kuma will be expanding its content offerings beyond Kuma: War into other reality segments such as sports, crime and celebrity.


  • ìWe have developed an innovative new entertainment genre combining the best of reality television with high-quality action gaming,î said Keith Halper, co-founder and CEO of Kuma Reality Games. ìConsumers will be able to experience or re-live real world news events through a compelling game play experience.î
  • ìKuma games are ideal for broadband distribution as they can be developed and distributed in a timely manner to coincide with real world events,î Halper added. ìWe feel we can add tremendous value to service providers as they try to attract customers to new high-speed packages.î


  • The Kuma Reality Games executive team consists of high tech software executives, gaming industry veterans, an experienced documentary and news producer, and a retired Major General of the U.S. Marine Corps who serves as the expert military consultant for Kuma: War.
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"Robotics"
  • Robotics
  • Scientific Visualization
  • Simulation & Modeling
  • Predictive Medicine
  • Online Gaming