Archive for May 2nd, 2011

Lessons: Using the Ideo Method Cards

Monday, May 2nd, 2011

These are an excellent resource for facilitating group interaction. The cards could be used for encouraging discussion or planning projects or simulating situations. The cards are focused on the design process and describe how creativity was used to overcome challenges. Especially useful are the four categories of: Learn, Look, Ask and Try.

Learn gets people to access or create knowledge to help determine outcomes. It is a proactive approach to problem solving design.

Look uses observation and list creation. The user or activity is usually that of another person and the designer is the observer. There is minimal interaction.

Ask involves direction of an activity. The observer provides the direction and the user responds with their behavior. The interaction is unidirectional.

Try makes the user and observer the same person. It involves personal experience and articulation.

Idea: Another Game Adaptation Example – Boggle

Monday, May 2nd, 2011

Thought of another straightforward way to adapt a game to the sustainability theme. This time using Boggle which is a game enjoyable at all ages (I hope this adaptation doesn’t take the fun out!). The idea is to create a list of words related to sustainability (or some other theme) that are worth double- or triple-points when listed in a round of Boggle. It could start with simple words such as “solar”, “water”, “recycle” or “save”. Then the list could grow. Perhaps this list could be kept on a website for download, and people could submit new words for the list over time.

PLUS: Just found an online version of Boggle! Also found online variations of Boggle. And yes, there is an iOS version. However, I am not sure how this adaptation will function with an online version.

Idea: Simple Demonstration – Crossword Puzzle

Monday, May 2nd, 2011

I was thinking about how to put across the idea of adapting a game to a sustainability (or other) theme – for the purpose of the Project Studio. I wanted something simple to create and simple to understand; something quick to demonstrate and obvious how to expand. So, a crossword puzzle came to mind.

I could create a small crossword puzzle with just a few clues as the starting point. The students could then be challenged to create a larger grid crossword puzzle.

For a younger audience (eg, primary/elementary school), we could use a word finder puzzle format instead.

Puzzle created using Build a FREE Crossword Puzzle! at