Getty Research Institute, Los Angeles 28 November 2007
Collaborative multidisciplinary research networks
in the Humanities
How do you make them work?
With nearly $1.5milllion funding awarded by academic and government agencies, private foundations and corporate partners in the last seven years, Metamedia (Shanks's lab and studio in Stanford Archaeology Center) and its affiliate Stanford Humanities Lab (co-directed by Shanks) have pioneered Web 2.0 technologies to facilitate collaborative research and authoring, innovative research networks, the cocreation of grass roots heritage and history, performance and project-based collaborative learning, personal tailor-fit information management solutions, as well as pluralist modes of publication. Projects include an international research network focused on the concepts of presence and mediation, simulation and virtuality through a convergence of performance art, archaeology and computer science (The Presence Project); a partnership with a global corporation to develop a multidisciplinary understanding of the future of mobile media design (DaimlerChrysler and Mobile Media 2015); a new digitally enabled network of scholars who want to explore the antiquarian tradition of early science in Europe and the Americas (AngloAmerican Antiquarians 1500-1820).
The Stanford Humanities Center (where Nicole is Technology Projects Manager) brings together scholars from across disciplinary boundaries to create a research hub of intellectual interaction, fostering inter-institutional and international collaborations. Humanities scholars coming through the Center have been increasingly interested in exploring how to work together collaboratively to tackle projects that are bigger than those that any individual scholar could take on alone. In 2004, the Center began development of the Humanities Research Network with the goal of leveraging the internet, World Wide Web, and communication technologies to extend the reach of that hub, enabling collaborative research over geographical distances. The pioneering work of the Humanities Center in this area has lead to a partnership with Academic Computing in the Stanford University Libraries to create secure online group workspace environments that will increase the feasibility and productivity of collaborative research.
In this talk, presented as a conversation, Michael and Nicole will share what they have learned about new opportunities for facilitating multidisciplinary research in the Humanities. They will address knowledge management and design, the integration of digital media, issues of extensible and scalable involvement, as well as future prospects - basically how to get people sharing and committed to the intellectual effervescence of multidisciplinary and collaborative research.
Four case studies in collaborative research
Building new cultures of reciprocity.
The new Humanities: think not of technology but of the design and management of knowledge.
Global Identities and the Beginning of HRN
Summary: Collegiality and Collaboration at a distance The internet has brought an explosion of new tools and modes of communication. Ubiquitous and inexpensive. How do we manage it?
Performing Presence - from the Live to the Simulated
A summary - [link]
The project site - [link]
Summary: Managing an extraordinarily diverse ecology of interest. The importance of the manager. A culture of reciprocity. Multiple outputs. Process and persistence.
Spatial History and a New Phase for the Collaborative Research Network
The project site is currently under development, but live at [link]
Summary: The researcher becomes the designer The researcher can become the designer of the experience of interaction over the internet and in person. The challenge is how to sustain this. Our models are Creative Commons and Wikipedia. Persistent, successful OS software projects require organizational structure and funding.
Anglo-American Antiquarians 1500-1820
Project outline - [link]
Summary: A classic case where the unique research voice will not suffice. Animating the archive. Extensibility.
An example of a technology of viewing and commentary - [link]
about collaborative research networks, digitally enabled
Related notes: