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1. Tang, J. C. and Leifer, L. J. (1988). A framework for understanding the workspace activity of design teams. In
Proceedings of the 1988 ACM Conference on Computer-Supported Cooperative Work (Portland, Oregon,
United States, September 26 - 28, 1988). CSCW '88. ACM Press, New York, NY, 244-249
2. V Baya, LJ Leifer. (1994). Study of the information handling behavior of designers during conceptual design. In
Design Theory and Methodology, 68, 153-160.
3. Brereton, M. F. (1998) The Role of Hardware in Learning Engineering Fundamentals: An Empirical Study of
Engineering Design and Dissection Activity, PhD Dissertation, Stanford University.
4. Carrizosa, K., and Sheppard, S. (2000) The Importance of Learning Styles in Group Design Work. ASEE/IEEE
Frontiers in Education. T2B-12-17
5. Leifer, L., Culpepper, J., Ju, W., Canon, D., Eris, O., Liang, T., Bell, D., Bier, E., Pier, K., "Measuring the
Performance of Online Distributed Team Innovation (Learning) Services," proceedings of the ECI Conference
on e-Technologies in Engineering Education, Davos, Switzerland, 2002.
6. Eris, O., "Manifestation of Divergent-Convergent Thinking in Question Asking and Decision Making Processes
of Design Teams: A Performance Dimension," in Human Behavior in Design, Lindemann, U. (editor), p. 142-
153, Springer-Verlag, London, 2003.
7. Eris, O., Leifer, L., "Facilitating Product Development Knowledge Acquisition: Interaction between The Expert
and The Team," International Journal of Engineering Education, Vol. 19, No. 1, p. 142-152, 2003.
8. Cockayne, W.R.(2004): A Study of the Formation of Innovation Ideas in Informal Networks
9. Feland III, J.M.(2005): Product Capital Model: modeling the value of design to corporate performance
10. Donaldson, K. (2002) Recommendations for Improved Development by Design. Development by Design. 2nd
International Conference on Open Collaborative Design for Sustainable Innovation. http://www.thinkcycle.org/dyd02
11. Carrizossa, K., Eris, O., Mabogunje, A., Milne, A., Leifer, L., "Building the Design Observatory: a core instrument
for design research." Proceedings of the Design 2002 Conference, Dubrovnik, Croatia, 2002.
12. Leifer, L., and Mabogunje, A., "A Framework for Instrumenting Design Teams," in Designers - The Key to
Successful Product Development, H. Birkhofer, P. Badke-Schaub, E. Frankenberger, (Editors), Springer-Verlag,
London, Spring 1998.
13. Mabogunje, A, Leifer, L.J., "Noun Phrases as Surrogates for Measuring Early Phases of the Mechanical Design
Process," proceedings of the 9th International Conference on Design Theory and Methodology, ASME,
Sacramento, California, 1997.
14. Liang, T., Cannon, C., Feland, J., Mabogunje, A., Yen, S., Yang, M., and Leifer, L., "New Dimensions In
Internet-Based Design Capture and Reuse," proceedings of the International Conference on Engineering
Design, Munich, Germany, 1999.
15. Ju, W., Ionescu, A., Neeley, L., Winograd, T. "Where the Wild Things Work: Capturing Physical Design
Workspaces." In Proc. of Conference on Computer Supported Cooperative Work. November 2004. Chicago, IL,
533-541.

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