Tuesday, Feb 9th
Monday, March 14th
The midterm is coming up (it is next Tuesday). We put together a handout on what to expect. It has midterm logistics, topics and review material. We will keep updating it. Most material will be posted by this Saturday and everything will be up by Sunday.
Assignment 4, Boggle went out today. In this classic assigment you will use recursive backtracking to program the game of Boggle and an AI engine that can beat it.
Researchers at Deep Mind (part of Google) recently hit a big Computer Science milestone. They developed a program that can play the game of GO. It was claimed that GO was the last discrete "board game" that computers were unable to play. The fact that a computer can beat a profession is a huge milestone, and the way in which the solver works reinforces the idea that deep neural networks can be truly powerful at making complex decisions.
We talked briefly about how it works on class Friday, Jan 29th.
Assignment 3, Meta Academy went out yesterday. You will build a platform to help users learn recursion. In order to build the Meta Academy you will solve a series of recursion problems yourself.
What: A place to get conceptual help, in contrast to debugging help that typically happens in the LaIR. Assignment code and debugging should stay in the LaIR, but CLaIR helpers can go over section and lecture code, offer high-level assignment help, and review class concepts.
When: Sunday 8PM-10PM (except 2/15), Tuesday 8PM-10PM, Thursday 8PM-10PM.
Where: Old Union 2nd Floor.
How: Speak to the section leader by the LaIR signup computer, who will direct you to the appropriate help area (CLaIR or LaIR).
Reminder that tomorrow, Jan 18th, is MLK day so there will be no office hours or class. Here is a video of the last public speech MLK gave. The date was April 3, 1968 and he was assasinated the day after. Civil rights for all people, regardless of their ethnicity, is a cause that is still being faught for around the world.
Of course if you haven't seen the I Have a Dream Speech, that is worth watching.
Last class we used socrative.com. I thought it was a nice way to get everyone interacting. Our new room name is 106BWIN16. We will use it again next class.
Assignment 2, Serafini goes out today in class. You will implement both word ladders and random writters.
This quarter we are going to hold an optional contest. Prizes will be awarded for problem solving and creativity.
In class Wednesday I showed a program that I had written that autonomously played the first 21 tiles in a game called Bananagrams. I posted the code and a brief writeup. To the best of my knowledge this is the first Bananagrams AI to exist :). More importantly it is an example of a full length project (akin to your assignments) that I wrote and shows how I broke down the problem and my own style.
Interested in how technology can make the world a better place? Take the new CS 106 CS+Social Good Section. Each week, we'll host fun workshops exploring social good applications of computer science. The workshops will be led by engineers from local tech companies and nonprofits. Sign up here by midnight tonight (Monday).
Section sign up are open! To sign up go to the section signup website. Section sign up closes Sunday at 5pm. We are happy to announce that we have 51 section leaders who are leading CS106B sections!
Assignment 1, Life goes out today in class. In this program you will implement Conways Game of Life, an elegant cartoon model of cell life that has inspired an entire field of thinking on complex structures that can arise from simple rules.
Thanks for coming! That was exciting :). Here are the slides that went with the lecture. Also take a look at the course overview page for general course logistics. Future slide decks and lecture code will be posted in the schedule. Looking forward to Wednesday. Here is a cartoon of the syllabus: