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Schedule

This is a tentative schedule that is subject to change and most likely will change. Generally, there will be a homework assignment for each two weeks of class. In-class demos of games in progress will also be graded, so no homework is assigned in the week before the final presentations.
WEEK DATES TUESDAY THURSDAY HOMEWORK
1 1/10, 1/12 Introduction Unity Intro HW 1
2 1/17, 1/19 Animation 1 Animation 2 HW 2
3 1/24, 1/26 Animation 3 Animation in Unity
4 1/31, 2/02 Simulation 1 Simulation 2 HW 3
5 2/07, 2/09 Simulation 3 Simulation in Unity
6 2/14, 2/16 Character Animation & Simulation 1 Character Animation & Simulation 2 HW 4
7 2/21, 2/23 Character Animation & Simulation 3 Character Animation & Simulation in Unity
8 2/28, 3/02 Game Design, Interactivity, and AI 1 Game Design, Interactivity, and AI 2 HW 5
9 3/07, 3/09 CA Example Game Demos Other Topics in Unity
10 3/14, 3/16 Student In-Class Demos of Games In-Progress Student In-Class Demos of Games In-Progress
11 3/23 Final Game Presentations: 12:15-3:15pm

Course Outline

Content and slides for this course were borrowed from Michael Lentine and Jon Su's CS 248 class and Parag Chaudhuri's IIT course.