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RESEARCH
TELL
Tell refers to speaking, listening and
narrative writing. By telling your story you make connections and move your designs forward.
MAKE
Make refers to both the creation of the
story and an engineering design project or start-up
work. Group interactions lead to the creation of new artifacts.
Story serves as a reference point to paint a picture of future discovery.
ENGAGE
Engage is defined and evaluated
by variations in response to an ineffective or effective
story delivery. Learn more about capturing intergy: a shared symbiotic energy between collaborative group members.
Findings are presented at the American Society for Engineering Education, ICED, and in
Aesthesis: International Journal of Art and Aesthetics in Management and Organizational Life. Recent publications include the following:
Provoked Emotion In Student Stories Reveal Gendered Perception Of What It Means To Be Innovative In Engineering
Conversational
Storytelling: Classroom Teaching Through Story Parallels
Entrepreneurial Need for Engagement
The
Relational Art of Leadership from Aesthesis: International
Journal of Art and Aesthetics in Management and Organizational
Life
Tell/Make/Engage:
Design Methods Course Introduces Storytelling Based Learning
Telling Design Stories for Engineering
Design Entrepreneuring
Analyzing Engineering Leader Design Stories–Predicting Engagement
Designing
for Social Participation in the Virtual Universe
Don't
Make Me Automate! Students Find Themes of Trust and Discovery
Examining Experiences with Existing Automation
Open
Process for Entrepreneuring Team Collaboration: Parallels from an
Academic Research Team to the Startup They Studied
RESULTS
We can achieve, create and foster group engagement. Group engagement is observable and quantifiable. We will demonstrate how group engagement contributes to shared vision and is directly correlated with innovation and progress.

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