Teaching English Reflectively with Technology

An IATEFL Learning Technologies SIG publication
in collaboration with the TESOL CALL-IS

Edited by Philip Hubbard & Sophie Ioannou-Georgiou

 


Table of Contents

Background

Introductory Chapter

Ordering the Book


 
Back
 
Table of Contents

 

An Introduction to Teaching Languages Reflectively with Technology

     Philip Hubbard and Sophie Ioannou-Georgiou

 

Exploring the Effectiveness of Using Chatbots in the EFL Classroom

     Amany AlKhayat

 

The Hybrid Learning Design Power of WhatsApp in the Language Classroom

     Carla Arena

 

Reflections on How Adult Students Improve their Pronunciation with Technology

     Marcelino Arrosagaray, Ruth Breeze, & Angel Sobrino

 

Using Presentation Software, Peer Instruction, and Learner Reflections to Develop Communicative Skills

     Thomas E. Bieri

 

Creating a New Space for Learning with Blackboard

     Esther Boucher-Yip

 

Collaborative Reflection in an Online Intercultural Japan-Canada Exchange

     Jennifer Claro & Sawako Akai

 

Making Effective Use of the Reality in Virtual Reality

     Douglas Coleman & Kasumi Yamazaki

 

Quizlet for Learner Training and Autonomy

     Kelly J. Cunningham

 

The Gamification of Student Learning Outcomes

     Nick Einterz & Russell Moon

 

Reflections on Using Mobile Technology: Quizlet

     Susan Gaer

 

Lessons Learned from Classroom Research: A Social Learning Site in the Teenage Classroom

     Helen Legge & Marion Odell

 

Facebook Groups: A Tool for Writing Enhancement and Language Skills Development

     Grazzia Maria Mendoza

 

Pen Pals Go Digital: Reflecting about a Collaborative Project

     Ana Maria Menezes & Jennifer Verschoor

 

Google.Docs: Writing Practices and Potential Use in ESL/EFL Environments

     Ulugbek Nurmukhamedov & Irina Kerimova

 

Harnessing Technology to Foster Learner Autonomy via Reflection

     Lizzie Pinard

 

Reflections on the Virtual Boardroom: Business Presentations in the Holodeck

     Abraham Reshad, Jessy Hendrickx, Aaron Schwartz, & Greg Kessler

 

A Tech-Constructivist Approach to Language Learning and Teaching: Using a Film Project Application as Proof of Learning

     Christine Sabieh

 

Digital Storytelling as an Effective Language Learning Task

     Vicky Saumell

 

Enhancing Speaking Fluency in the Secondary Language Classroom with Digital Games

     Graham Stanley     

 

Language Learning with Machinima: Video Production in 3D Immersive Environments

     Michael Thomas & Christel Schneider

 

Reflections on Using E-zines in Enhancing EFL Students’ Creativity and Language Skills

     Aiden Yeh

 

 
 
Last modified: August 25, 2017 by Phil Hubbard