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Manual for version 3.0 updated December 2013

by Julian MacDonald and Peter Eastman

Welcome to Art of Illusion, the all-in-one Open Source 3D modelling, animation and rendering studio written by Peter Eastman (and others)

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1. Art of Illusion Basics

1.2 Getting Started 1.2.1 Main Screen Layout 1.2.2 View Windows 1.2.3 Display Mode Icons ===============

1.2.5 Object List and Properties Pane

1.2.6

Hiding/Showing Objects

1.2.7

Locking/Unlocking Objects 1.2.8 Grids Coordinate Axes ===============

File Menu

Edit Menu

Using Template Images

Keyboard Shortcuts

Modelling

2.1

Object Types Primitives ===============

Curves

Spline Meshes

Triangle Meshes

Skeletons

Tube Objects

Reference Image Planes

2.2 Modelling Tools Array ===============

Extrude

Lathe


Skin

Boolean

Tube

Text

2.3 Editing Objects Edit Object ===============

Object Layout

Transforming Objects

Align Object

Rename Object

Copying Objects

Lights

3.1

Point lights **3.2 Directional lights** **3.3 Spot lights** **3.4 Procedural lights**

3.5

Lighting Effects Realistic Light Sources ===============

3.5.2 Slides, Cookies and Collimation

  1. Textures and

Materials

4.1

Textures Uniform Textures ===============

Image Mapped Textures

Procedural Textures

4.1.4 Assigning Simple Textures to Objects 4.1.5 UV Mapping Using Layered Textures ===============

4.1.7 Using Texture Parameters

4.2

Materials Uniform Materials ===============

Procedural Materials

4.2.3 Assigning Materials to Objects

Rendering

5.1

Cameras Camera Options ===============

Camera Filters

**5.2 Environment Settings**

5.3

Raster Engine 5.3.1 Raster Rendering Options

**5.4 Raytracer Engine** 5.4.1 Raytracer Basic Rendering Options 5.4.2 Global Illumination, Caustics and Subsurface Scattering Advanced Settings ===============

**5.5 Saving Rendered Images**

Animation

6.1

The Score The Score Layout ===============

Keyframes

6.2 Adding and Editing Tracks 6.2.1 Basic Rigid Transformation Tracks 6.2.2 Procedural Rigid Transformation Tracks 6.2.3 Pose Tracks and Skeletons Distortion Tracks ===============

Constraint Tracks

Visibility Tracks

Animating Textures

Editing Tracks

**6.3 Previewing and Rendering Animations** Previewing Animations ===============

Rendering Animations

Scripting

7.1

Object Scripts **7.2 Tool Scripts**

7.3

Startup Scripts **7.4 Scripts and Plugins Manager**