TerraChamber – Multi-Modal Arcade Game
Creative sensor and user interaction design using a TIVA microcontroller.
I am a Mechanical Engineering Master's student at Stanford University, with interests in robotics, mechatronics, and control systems. I enjoy using my skill set to develop intelligent mechatronic systems for healthcare/rehabilitative applications and human-computer interfaces.
Previously, I have worked as a biomedical engineering researcher, developing a facial gesture classifier using machine learning algorithms for children with cerebral palsy. I have completed other projects related to rehabilitation research, robotics, and computer vision. I have also worked at a major bank in project management, where I received Lean Six Sigma training.
Creative sensor and user interaction design using a TIVA microcontroller.
Low-cost coconut peeler designed for farming communities in rural Philippines.
Self-driving, mapping and navigation, and image recognition implemented in ROS.
Enabling children with cerebral palsy to use computers through machine learning.
Creating finite element models for efficient neuroprothetics design and testing.
Feel free to reach out to me about interesting projects and opportunities, I would love to connect.