|Home||Lectures and Readings||Assignments and Exams||Showcase|
|1||9/22, 9/24||Introduction||Light and Color||HW 1: Covers lecture 2|
|2||9/29, 10/1||Scanline Rendering||Geometric Modeling||HW 2: Covers lectures 3-4|
|3||10/6, 10/8||BRDF & Lighting Equation||Shading||HW 3: Covers lectures 5-6|
|4||10/13, 10/15||Texture Mapping||More Texture Mapping||HW 4: Covers lectures 7-8|
|5||10/20, 10/22||In-Class Demo||In-Class Demo||Scanline Image: Covers lectures 2-8|
|6||10/27, 10/29||Ray Tracing||Sampling||HW 5: Covers lectures 11-12|
|7||11/3, 11/5||Reflection and Transmission||Acceleration Structures||HW 6: Covers lectures 13-14|
|8||11/10, 11/12||Global Illumination 1||Global Illumination 2||HW 7: Covers lectures 15-16|
|9||11/17, 11/19||Advanced Rendering 1||Advanced Rendering 2||HW 8: Covers lectures 17-18|
|10||11/24, 11/26||Thanksgiving Recess||Thanksgiving Recess|
|11||12/1, 12/3||In-Class Demo||In-Class Demo||Ray Traced Image: Covers lectures 11-18|
There are a number of supplemental readings and reference materials that describe OpenGL and OpenGL ES and touch on many of the topics we will study in this course. A number of these resources, in addition to many other OpenGL and programming books, are available (for free) through SULAIR for Stanford students. If applicable, the links below should allow you to access the books from within the Stanford network. If you are accessing the books from outside the Stanford network, you will need to configure your browser by following these instructions.
Content and slides for this course were borrowed from Pat Hanrahan's CS 148 and CS 348B classes, Marc Levoy's computational and digital photography classes, Bernd Girod's EE classes, Michael Lentine and Jon Su's CS 248 class, and James O' Brien and Ravi Ramamoorthi's classes at UC Berkeley.
Supplemental Readings are not mandatory, but are useful sources of information.